DesignBrief_5_Normal Mapping

Game225_DesignBrief1_Anderson_F_%normal UV Template

 

I tried my best import as I could into the normal map the was similar towards the UV template. Now the inside of my dumpster is part where it’s shaped like a cross. Now in the normal map I was confused about if I should divide the section or not. I also tried giving it as much as an expression of it being metal as I possible could, like circles going around the top edge of the dumpster.

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