Design Brief pt.5: Normal Mapping

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I wanted my dumpster to have a plated look to it, so I utilized a lot of simple elevated squares. The front of the dumpster has a giant touch pad on it. I created a rectangle, then used the rounded rectangle tool. I selected that portion using Ctrl + Left Click and created a new bump map for that. I then deleted the rectangle layer. To create the gold coin pattern, I found a texture online and created a repeating pattern for it, then converted that. I also lined up the original texture with the bump map, so when I add the completed, colored texture, it will line up with the bump.

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