Artist’s Name: Yoshiaki Yamaguchi
Their blog URL: http://blog.us.playstation.com/2012/05/02/the-art-of-ps-vitas-gravity-rush/
Company(ies) worked for: SCE Japan Studio
Games Worked on: Gravity Rush
Role for said Games: Art Director
Images of some of their texture work
Question#1: What about their style is exciting or inspirational to you?
Well Personally i really love the cartoon anime style and games like this final fantasy, Malicous etc always catch my eye. I really love how beautiful everything can look and this game just has amazing colors that really pop out at you.
Question#2: What did you take away from this person that you can use to help yourself? Was it a texturing technique, a piece of advice, or something from their art style?
What i take from this is that a game doesn’t necessarily have to look realistic to be a great game for one and also you can easily get a person immersed in a game simply of the beautiful colors and environments around the character