Case Study #3

 

Q1: What was their method of unwrapping?  What steps were taken and why?

With roadkill, the process that is followed is much more simple than most unwrap processes. The software is written to edit the map to best fit onto the UV space as well as to manipulate the map to an acceptable state. Knowledge of the unwrap process is needed to produce a clean finished product but the final version is finished in a more acceptable time. He shows how easily edges are selected and “cut” from the rest of the geometry. This then allows the software to flatten/map out the remaining parts. As more pieces are separated, more efficient maps are laid out.

 

Q2:  From what you saw in their tutorial, was there anything from their technique that you found interesting or unusual?  Why?

 

The actual process shown is simple in itself. However, the implementation is innumerable in its applications. With experience this software can be used to a great advantage. I was surprised at the software’s effectiveness and accuracy. I am sure it is not always appropriate but at least a few major changes can be made in roadkill to later be finessed in your final software of choice.

 

Q3: Knowing what you know now, and seeing others working on the same material you are, what are your expectations or feelings on the matters of unwrapping?

 

I feel that my skill is honorable yet still developing. I have a firm understanding of the “applied science” but just like all things, it takes practice. The more experience I gain the faster and more efficiently I will be able to unwrap.  Though there may be a knowledge cap, there is always room for self improvement regarding both efficiency and speed.

One response to “Case Study #3

  1. Ah, Roadkill. I have to agree with you on that note. In my opinion, someone with the knowledge of UV’s and unwrapping would find using Roadkill simpler, as well as more time efficient. Unless of course he preferred and was more comfortable in another program. But then it all comes down to preference.

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