Assignment#3: Spaceship UVs

 

Assignment 3 was to unwrap a spaceship model. I attempted to do things in a way that made it understandable from another’s perspective. The disk is easily distinguishable, while the smaller set pieces, are set aside with less of a focus. Since the disk would be the most visible, I dubbed it the most important, and gave itself, and its corresponding pieces, the most room on the UV map.

The rest, including the legs, take up the rest of the map, while still allowing for space to texture and understand where the pieces fit. Although my main focus was to make sure that there was no stretching when a texture was applied.

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